April 17, 2009
New Portfolio Website Here!

Updated new UE3 Environment.


March 11, 2009

New 3D Artwork!
Cosmonaut #31

Smaller version.

March 5, 2009
RESUME Updated!

Feb 23, 2009
Back in the USA, working on a new artbook/portfolio - work in progress screens - click here.

Feb 19, 2009
Dead Space wins " Action Game of the Year." AIAS annual Awards - click here to see.

DEC 26, 2008

My Mega man model & others for sale here.

Oct 23, 2008
My Dead Space Portfolio.

Oct 14, 2008
Dead Space is Released! Buy it now, check out the reviews here.


April 21, 2008
I've started a small personal film blog, take a look.

September 23, 2007
Finished my Gears of War Architecture piece. Check it out here

September 22, 2007
Dead Space has been announced! For those of you curious, it's the game I've been working on at EA.

August 28, 2007
Large update coming soon, well as soon as I can stop playing Bioshock.



May 12, 2007
Finished a new digital painting. You can check it out here and Here
are some process shots.


Jan 1, 2007
Happy New Year!
The Tav Shande artist logo has just been published in LogoLounge book 3.


Nov 6, 2006
The super rough teaser & and first few minutes for my music short The Runaways is now up. (123mb QT) I was working on this film back in Feb. but now all my main actors have moved out of state, sad. Maybe one day it will get remade and finished. Special thanks to Akura, Sonja, Chris, christian, Ron, and the town of Coalinga.

Oct 18, 2006
Just got back home from my second trip to Europe, it was amazing once again. I'll post pictures here.

Sept 8, 2006

Due to popular demand here is a link to the Converse commercial I made back in Feb, Street Racers. It won me a free pair of shoes! Special thanks to Sonja Smith, Christian Chang, and Chris Chang for helping out.

Sept 7, 2006
Update! Added a new Environment and Wireframe. (fixed water shader.)


July 1, 2006
Here are some WIP concepts from a 2D game I'm making.
Concept_1
Concept_2
Concept_3
Layout_1



June 21, 2006
I just bought a wacom Cintiq and painted this: Apple.

May 23, 2006
updated Mikah poster .


February 3, 2006
*Updated resume here:
My resume (word doc.)

February 2, 2006
Vehicle reel (DIVX) required.

*Right click, Save Target as:
A compilation of vehicles created for various games I've worked on.

November 9, 2005
FRWL update! Check out the 2005 portfolio section.

November 7, 2005
Massive FRWL update tomorrow.

November 3, 2005
From Russia with Love released!

June 25, 2005
New test render

May 16, 2005
A Revolution!

*Also updated renders from new project. Hair and skin tests Here.

March 14, 2005
My first day at Electronic Arts.

March 4, 2005
My last day at america's army.

January 19, 2005
Happy New Year! 2 new works in progress renders from me to you.
Window and Mikah.

October 30, 2004
updated renders : "Project Roman"
Added screenshots of the river from America's Army Game.

*Don't forget to click on the red numbers below the images for more pictures.

October 22, 2004
Version 2.2 of America’s Army has shipped!!! Go get it! Play it! Enjoy it! www.americasarmy.com

October 10, 2004
W.I.P. renders of "Project Roman" have been added. Check them out.

September 6, 2004
Two week vacation, Yeah! I will be visiting Atlanta, Tennessee, and Mississippi. It's time to relax.

August 1, 2004

This month I have started working on a comic strip titled "8 Months.." in my free time.

July 15, 2004
Vacuum Magazine interview.

June 20, 2004
Early test renders from "The Lost Station," my upcoming 3d Short, are now available.

Big, juicy, resized videos are now up, check them out in the portfolio section.

June 15, 2004
Added a 2d section in the portfolio category.

June 08, 2004
Hello, and welcome to version 2.0 of my website. As you can see, the site has been redesigned and the content updated. The new design allows for me to easily update my site and add new content. Because of this, I will be sharing news and the progress of my new projects
by posting images on a regular schedule.

For access to my older works, choose the year that it was created in the "Portfolio" menu to view them. I would like to thank the Pixel Basement crew for all their hard work. So kick off your shoes, check out the site, and you're welcome to stay as long as you like.

June 06, 2004
Version 2.1 of America’s Army has shipped!!! Go get it! Play it! Enjoy it! www.americasarmy.com

June 01, 2004
Made some progress on my new short animation: Project (codename) HST-7. I
have some in-progress pictures of one of the characters.

May 12, 2004
E3 2004. It was once again awesome. This time I drove instead of flying. I will post some pictures once they get developed.

April 21, 2004
Today is my one year anniversary in the game industry. For those of you who don't know, I now work in California as a model and texture artist for the America's Army PC game team.www.americasarmy.com